Notes

Nine says...
"'The Notes system? Man, uh...look. It's based on the late Seventh Sage's powers. It's a mystery to someone like me...you should just read the text below. I really don't think I can help you here...The only kinds of notes I'm familiar with are Eights, and the kinda screechy ones that happen when I try to play Violin.'"Notes are a unique magic type wielded by The Bard Class Path. They offer a wide variety of abilities, and work in the same tier system as other skillsets.

Tier I: Simple

 * Note of Slapping - Deals 25% of regular damage, but it can't miss. Costs 30 ENE!
 *  Power Chord  - Empower an ally with +20% damage for the turn. Transcends priority. See Guitars.
 *  Soothing Lullaby  - Restores 15% HP to all allies within 1 Zone, but it costs 40 ENE. See Microphones.

Tier II: Moderate

 * Note of Bruising. Deals 50% of regular damage, but it can hit up to 3 targets. Good accuracy, though not guaranteed.
 * Hymn of Restoration. Restores 20% HP and removes 1 status for all allies, but costs 60 ENE.
 * Song of Silence - For 40 ENE, attempt to inflict Silence on all targets within the Zone, preventing Skill use.

Tier III: Advanced

 * Note of Piercing. Deals 75% of regular damage and only strikes 1 target, but it pierces all defense.
 * Note of Fury. Send a target in to a blind rage for the turn, causing them to attack the nearest target with reckless abandon.

Tier IV: Extreme

 * Note of Pain. Deals pure damage to afflicted targets, but has a 60% accuracy rating, and a 4 target cap.
 * Note of Despair. Inflicts 1 target with soulcrushing despair. If successful, they are immediately Downed and may be executed. If unsuccessful, it rebounds upon the caster.
 * Note of Death. Attempts to kill 1 target. If successful, lose 80% Max ENE. If unsuccessful, lose 80% Max HP.
 * Song of Sacrifice. Restores full health to two allies. 30% of health restored is taken from the caster. Costs 0 ENE.