Greatswords

About the Weapon: Greatswords
Greatswords are large, two-handed weapons of immense power which strike multiple targets. However, they are not very accurate.

Classes that can equip Greatswords

 * Knight - Path of the Paladin, first promotion.

Attack Range
"Greatswords have a Range of 1, but also a Radius of 1 - meaning they can strike any target 1 tile away, but any additional targets within 1 tile are also fair game. This caps out at roughly four targets, in a broken plus shape - wherein the attacker is one of the sticks of the plus."

Skills

 * Power Strike - 19 ENE. Hit for +25% damage, -25% accuracy.
 * Pinpoint - 19 ENE. Hit for -25% damage, +25% accuracy.
 * Triple Blow - 23 ENE. Strike three times at 50% damage.
 * Grandestine - 45 ENE. Deliver an attack that deals 150% damage. No accuracy change.
 * Spin Cycle - 36 ENE. Strike one foe three times for normal damage by leaping in to the air and rotating in a vicious tire spin.

Behind the Scenes: Greatswords
Same deal as Sabers - they're a standard weapon type in RPGs of all varieties.

Metadata: Greatswords

 * Physical Might: 1.67x
 * Magical Might: 1.67x
 * Weapon Accuracy: 0.67x
 * Weapon Weight: 1.4x
 * Buy Modifier: 1.67x
 * Sell Modifier: 1.67x