Scepters

About the Weapon
Scepters are a magically-oriented subtype of Canes, which carry the ability to cast a small ball of energy. This explodes on contact, dealing damage to multiple targets near the initial foe.

Attack Range
"Scepters can blast any foe within 2 tiles. Additionally, targets within 2 tiles of the initial foe will also be struck, with no other limit on how many can be hit."

Skills

 * Power Strike - 8 ENE. Hit for +25% damage, -25% accuracy.
 * Pinpoint - 8 ENE. Hit for -25% damage, +25% accuracy.
 * Triple Blow - 9 ENE. Strike three times at 50% damage.
 * Morningstar - 12 ENE. Damage & Accuracy +25%.
 * Cleansing Shine - 24 ENE. Raise your Scepter and cure up to 3 targets within 3 tiles of 1 negative status. Has a 2-tile Radius when used with Scepters, enabling a wider range of cleansing.
 * Healing Shine - 24 ENE. Raise your Scepter and heal up to 3 targets within 3 tiles moderately. Has a 2-tile Radius when used with Scepters, enabling a wider range of healing.

Metadata

 * Physical Might: 0.5x
 * Magical Might: 1.25x
 * Weapon Accuracy: 1.3x
 * Weapon Weight: 0.7x
 * Buy Modifier: 1.15x
 * Sell Modifier: 1.15x