Materials

The Basics
Every piece of weaponry, every suit of armor, every sparkling shield in the game is made out of SOMETHING. This page will list all the possible materials that make them, and their stats.

Legend
So you can read my shorthand. It's a short list, and fairly straightforward. Now then, look at this table. It's just a placeholder, but let's give this material with bad stats the name Unobtanium. You know what the left-hand side of this displays, but perhaps not what the top row means. Though you might've figured it out already, it displays the changes made by Upgrading. +0 means it hasn't been touched, while +1 through +10 means it's been upgraded 1 to 10 times. Once you reach +10, your item cannot be upgraded again - there is no +11.
 * PD = Physical Damage. Increases damage dealt when using an Physical Attack or a Skill. The larger the number, the more damage you deal.
 * MD = Magic Damage. Increases damage dealt when using a Magic Attack or an Offensive Spell. The larger the number, the more damage you deal. Also affects healing with Support Spells.
 * AC = Accuracy. Increases your hit rate when using a Weapon. The larger the number, the higher your chances to land a blow climb.
 * PR = Physical Armor Resistance. Lowers damage from non-magic attacks. The larger the number, the more damage you resist.
 * MR = Magical Armor Resistance. Lowers damage from magic attacks. The larger the number, the more damage you resist.
 * WT = Weight. Excess Weight reduces your Evasion on Armor, and your Hit Chance on Weapons. If you have Strength equal to your equipment's Weight or greater, then you are not affected. This works piece-by-piece for armor.
 * Buy = ...The buy price. What shops will charge you to purchase 100 Units of this material raw. The larger the number, the more it'll cost.
 * Sell = ...Not a big surprise, the selling price. What shops will offer to pay you in order to take that item off your hands. See the Shop Prices page linked above. The larger the number, the more money you make off it. Sell Prices are also per 100 units.

Tier I
You can equip items made from these at any Level.

Tier II
You can equip items made from these starting at Level 5.

Tier III
You can equip items made from these starting at Level 10.

Tier IV
You can equip items made from these starting at Level 15.