Guitars

About the Weapon: Guitars
Guitars are one of the Instruments in Raid on Phoenix Hill II. As heavy as they are, their primary method of attacking is not sick guitar riffs, but to simply smack foes with them. The sick guitar riffs are reserved for Skill use - and on that topic, you'll notice that most of Guitar's Skills are aimed at buffing. This is Guitar's niche.

Skills

 * Power Strike - 13 ENE. Hit for +25% damage, -25% accuracy.
 * Pinpoint - 13 ENE. Hit for -25% damage, +25% accuracy.
 * Triple Blow - 15 ENE. Strike three times at 50% damage.
 * Sick Riff - 10 ENE. Target 3 foes for Normal attack damage and accuracy. However, deals Magic damage.
 * Heroic Chord - 15 ENE. Targeting one within 3 tiles, choose a status to boost by 20% for a few turns. Can target allies adjacent to target as well.
 * Chord of Power - 30 ENE. Boost the Strength, Spirit, and Skill of a target within 2 tiles by 35% each. Can target allies within 2 tiles of Target as well. However, it only lasts for 1 turn.
 * Chord of Fortitude - 30 ENE. Boost the Evasion, Toughness, and Resistance of a target within 2 tiles by 35% each. Can target allies within 2 tiles of Target as well. However, it only lasts for 1 turn.

Behind the Scenes
Some of my favorite games had guitars as weapons you could smack people with. I was always gonna do it.

Metadata: Guitars

 * Physical Damage: 1.25x
 * Magical Damage: 0.33x
 * Weapon Accuracy: 0.85x
 * Weapon Weight: 1.33x
 * Buy Modifier: 1.4x
 * Sell Modifier: 1.4x