Path of Song

The Path of Song is one based on using instruments in battle to cause a variety of effects, turning the tides with a wide spread of buffing and debuffing powers, as well as being able to Heal and Attack. The ones who walk this Path are truly masters of all magic...in their own way. Their icons are distinguished by a held instrument.

Stat Growth Bonuses
These are applied to your per-level Stat Growths.
 * HP: +5%. Bane.
 * ENE: +25%. Boon.
 * STR: +5%. Bane.
 * SPR: +20%. Strong.
 * SKL: +15%. Normal.
 * ABL: +20%. Strong.
 * AGI: +20%. Strong.
 * EVA: +10%. Weak.
 * TGH: +10%. Weak.
 * RES: +15%. Normal.
 * LCK: +25%. Boon.

Equipment

 * Mic
 * Flute
 * Guitar
 * Saxophone/Melodica

Armor

 * Light
 * Small Shields

Abilities

 * Eyecatch - Redirect monster aggro to you. Always works.

Equipment

 * Mic
 * Flute
 * Guitar
 * Saxophone/Melodica

Armor

 * Light
 * Small Shields

Abilities

 * Eyecatch - Redirect monster aggro to you. Always works.
 * Steady Breathing - Tick down all your Negative statuses by 1 turn.

Equipment

 * Mic
 * Flute
 * Guitar
 * Saxophone/Melodica

Armor

 * Light
 * Small Shields

Abilities

 * Eyecatch - Redirect monster aggro to you. Always works.
 * Steady Breathing - Tick down all your Negative statuses by 1 turn.
 * Shanty - Force one foe to start dancing. Foe cannot Move.

Equipment

 * Mic
 * Flute
 * Guitar
 * Saxophone/Melodica

Armor

 * Light
 * Small Shields

Abilities

 * Eyecatch - Redirect monster aggro to you. Always works.
 * Steady Breathing - Tick down all your Negative statuses by 1 turn.
 * Shanty - Force one foe to start dancing. Foe cannot Move.
 * Encore - Can use two abilities in one turn!