Rifles

About the Weapon: Rifles
Rifles are powerful, long-range weapons with high accuracy, but which weigh a fair amount and absorb large amounts of ENE to fire. Nevertheless, there is no better tool for sniping on large maps, as they have no range limit - regardless of the distance between you and a target, a Rifle can cover it.

Skills

 * Power Strike - 50 ENE. Hit for +25% damage, -25% accuracy.
 * Pinpoint - 50 ENE. Hit for -25% damage, +25% accuracy.
 * Triple Blow - 60 ENE. Strike three times at 50% damage.
 * Headshot - 200 ENE. Deal critical hit damage on demand...if you have the energy to spare.
 * Focus - 80 ENE. Focus on your targets, but don't fire yet. Increases your Skill by 30% for 2 turns.

Behind the Scenes: Rifles
I've struggled a lot with how to balance Rifles ever since the Original Run, where Inxplotch played a Rifle-heavy duelist. After a lot of thought, I decided that his playstyle was ideal for them - rarely worth using more than once per Wave, but used to extreme effect regardless.

Metadata: Rifles
Oh, these are fun. Get a load of these specs, baby!
 * Physical Damage: 1.25x
 * Magical Damage: 1.25x
 * Weapon Accuracy: 1.5x
 * Weapon Weight: 1.5x
 * Buy Price: 1.5x
 * Sell Price: 1.5x